Showing posts with label MeiYu. Show all posts
Showing posts with label MeiYu. Show all posts
Saturday, May 15, 2010
Burning Bright_ MeiYu thesis pre-view
I'm still not sure could I screening or not.
the computer keeps crash so that I was unable to render out everything before they closed the server>"<
I mailed to skip and hope he can let me screen on time..
If they let me screening, my schedule will be on Tuseday 7:20
Mei Yu
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by the way... I'm very unhappy with this one. I'm definily will go back to fix it and complete it.
Friday, March 26, 2010
lighting+ render+ compositing
There are two shots I did in last week
---------------------------------------------------------------
texture only:
photoshop lighting test:
3D render+ AE compositing
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texture only:
photoshop lighting test:
3D render+ AE compositing
-------------------------------------------------------------------
Actually, the two compositing images are the "possible" result....
Because I'm suffering severe problem on subsurface scatter blinking on those images, I have to figure what's wrong with it and re-rendering these shots AGAIN...>"<
---------------------------------------------------------------
texture only:
photoshop lighting test:
3D render+ AE compositing
-----------------------------------------------------------
texture only:
photoshop lighting test:
3D render+ AE compositing
-------------------------------------------------------------------
Actually, the two compositing images are the "possible" result....
Because I'm suffering severe problem on subsurface scatter blinking on those images, I have to figure what's wrong with it and re-rendering these shots AGAIN...>"<
character textures
Wednesday, February 10, 2010
Animating done~(?)
HaHaHaHa~~I had my animating done!(did I?)
ok...acturally, It's 90% done..There are many movements still need to be fix.
However, I'm going to stop animating by now and start to working on FX, texture and lighting.
If I have time, I'll go back to adjust animating. If not, I'll just leave it like that.
ok...acturally, It's 90% done..There are many movements still need to be fix.
However, I'm going to stop animating by now and start to working on FX, texture and lighting.
If I have time, I'll go back to adjust animating. If not, I'll just leave it like that.
Monday, January 11, 2010
some animating
I start to animating it.
Here are some animating shots i did for past month.
It seems to have long way to go....
Here are some animating shots i did for past month.
It seems to have long way to go....
Monday, December 7, 2009
some 3d animatic
I did some 3d animatic during the break.
It's not the final timing. There are some black area I'm still working on.
However, most of the camera moving and the timing of each shot are final.
tell me if anyone feels any un-fluid between shot and shot; or any camera angel is not works for you; or any suggestion to make composition better; or any idea of character movements?
Since lots of people doesn't get the story from my 2d animtic, I added more shots base on it......so my film is getting longer>"<
Mei Yu
It's not the final timing. There are some black area I'm still working on.
However, most of the camera moving and the timing of each shot are final.
tell me if anyone feels any un-fluid between shot and shot; or any camera angel is not works for you; or any suggestion to make composition better; or any idea of character movements?
Since lots of people doesn't get the story from my 2d animtic, I added more shots base on it......so my film is getting longer>"<
Mei Yu
Monday, October 26, 2009
animatic
my animatic again...
I drawn more character movements and animating some lighting to figure out the real timing.
Beside, I think it also help me on creating character rigging.
Wednesday, August 12, 2009
character design?
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